Prototype of Robotic Gamification Model for Climate Change Literacy for Green Innovation and Entrepreneurship with Social Robot Nao
Abstract
This study presents a prototype of a robotic gamification model for climate change literacy, geared towards fostering green innovation and entrepreneurship, with the integration of the social robot Nao. Conventional gamification systems in education often falter in maintaining sustained learner engagement, motivation and learning outcomes due to their reliance on predictable extrinsic rewards. To bridge this gap, this research introduces a robotic gamification prototype featuring gamified content, assessment and random badge settings besides the incorporation of the Nao robot, enhancing the aesthetic appeal of the learning process. The prototype is grounded in Self-Determination Theory, Operant Conditioning Theory, and the MDA Framework, offering a robust theoretical foundation. Through a systematic prototyping approach, this study elucidates the development of a robotic gamification model, particularly within the domain of climate change literacy training. The integration of gamification elements into the Moodle eLearning platform, coupled with Nao robot programming, presents a practical avenue for delivering engaging and effective climate change education. The gamified CCL4GIE training prototype encompasses components such as points, badges, and leaderboards, fostering learner autonomy, competence, and relatedness. Moreover, the inclusion of the Nao robot enriches the aesthetic experience, stimulating emotional impact and visual appeal. In essence, this research offers a pioneering approach to climate change education by leveraging gamification principles and robotics technology. By amalgamating theoretical insights with practical implementation, the prototype presents a promising solution to the challenge of upholding learner engagement and motivation in climate change literacy training. Further research and evaluation are warranted to gauge the effectiveness and scalability of the proposed model in real-world educational contexts.
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